COLLABORATIVE AI SYSTEMS SUPPORTING DESIGN TEAMS IN PRODUCING LARGE-SCALE VISUAL ART PROJECTS

Authors

  • Madhur Taneja Centre of Research Impact and Outcome, Chitkara University, Rajpura- 140417, Punjab, India
  • Tanya Singh School of Engineering and Technology, Noida International University, Greater Noida, Uttar Pradesh 203201, India
  • Kapil Mundada Associate Professor, Department of Instrumentation and Control Engineering, Vishwakarma Institute of Technology, Pune, Maharashtra 411037, India
  • Gayathri B Assistant Professor, Computer Science, Meenakshi College of Arts and Science, Meenakshi Academy of Higher Education and Research, Chennai, Tamil Nadu 600080, India
  • Vinay Pratap Singh Assistant Professor, Department of Computer Science and Engineering (IOT), Noida Institute of Engineering and Technology, Greater Noida, Uttar Pradesh, India
  • Dr. Kalpana Munjal Associate Professor, Department of Design, Vivekananda Global University, Jaipur, India
  • Srimathi Assistant Professor, Meenakshi College of Arts and Science, Meenakshi Academy of Higher Education and Research, Chennai, Tamil Nadu 600080, India

DOI:

https://doi.org/10.29121/shodhkosh.v7.i4s.2026.7482

Keywords:

Collaborative AI Systems, Large-Scale Visual Art, Generative Models, Multi-Agent Design, Human-AI Interaction, Creative Workflow Automation

Abstract [English]

Such projects as large-scale visual arts, such as installations in the city, murals, and online exhibitions, require coordination among multidisciplinary design teams as never before. Conventional collaborative operations experience a major challenge in the efforts of ensuring consistency of arts, handling real-time contributions by the distributed workforce, and scaling artistic operations. The presented paper presents a new collaborative AI model which is specifically aimed to assist design teams to create the large-scale visual artworks. The system suggested above combines a multi-layer architecture that includes the data acquisition layer, AI processing layer, collaboration management layer, and immersive visualization layers. We use the most up-to-date generative models such as diffusion transformers and multi-agent artificial intelligences to facilitate the creation of co-creativity between human artists and intelligent agents. The system has built-in high-level synchronization techniques, version control systems, and customized recommendation systems based on creative processes. Experimental analysis indicates that team productivity (42%) and artistic coherence (87% quality score) and workflow efficiency (35 reduction in iteration time) were highly improved over traditional and semi-automated ones. Precision, recall, and F1-score in content generation tasks are found to be 0.91, 0.89, and 0.90 respectively in the quantitative analysis. Scalability tests assure real-time performance of a team with up to 50 concurrent users with under 200ms latency. This study building blocks provides the ground work of human-AI joint creativity in scale-artistic production.

References

Ansone, A., Zālīte-Supe, Z., and Daniela, L. (2025). Generative Artificial Intelligence as a Catalyst for Change in Higher Education Art Study Programs. Computers, 14(4), 154. https://doi.org/10.3390/computers14040154

Avlonitou, C., Papadaki, E., and Apostolakis, A. (2025). A Human-AI Compass for Sustainable Art Museums: Navigating Opportunities and Challenges in Operations, Collections Management, and Visitor Engagement. Heritage, 8(10), 422. https://doi.org/10.3390/heritage8100422

Avlonitou, C., and Papadaki, E. (2025). AI: An Active and Innovative Tool for Artistic Creation. Arts, 14(3), 52. https://doi.org/10.3390/arts14030052

Lyu, Y., Shi, M., Zhang, Y., and Lin, R. (2024). From Image to Imagination: Exploring the Impact of Generative AI on Cultural Translation in Jewelry Design. Sustainability, 16(1), 65. https://doi.org/10.3390/su16010065

Mazzone, M., and Elgammal, A. (2019). Art, Creativity, and the Potential of Artificial Intelligence. Arts, 8(1), 26. https://doi.org/10.3390/arts8010026

Nanchang, C., Pinsagul, C., Sailaaiad, C., and Phumdara, T. (2025). Community Participation in Solid Waste Disposal of People in Dusit District, Bangkok. International Journal of Recent Developments in Management Research, 14(1), 35–45. https://doi.org/10.65521/ijrdmr.v14i1.104

Nimi, H., Lu, M., and Chacon, J. C. (2025). Embodied Co-Creation with Real-Time Generative AI: An Ukiyo-E Interactive art Installation. Digital, 5(4), 61. https://doi.org/10.3390/digital5040061

Oksanen, A., Cvetkovic, A., Akin, N., Latikka, R., Bergdahl, J., Chen, Y., and Savela, N. (2023). Artificial Intelligence in Fine Arts: A Systematic Review of Empirical Research. Computers in Human Behavior: Artificial Humans, 1, 100004. https://doi.org/10.1016/j.chbah.2023.100004

Owen, A. E., and Roberts, J. C. (2024). Visualisation Design Ideation with AI: A New Framework, Vocabulary, and Tool. Future Internet, 16(11), 406. https://doi.org/10.3390/fi16110406

Owen, A. E., and Roberts, J. C. (2025). VisRep: Towards an Automated, Reflective AI System for Documenting Visualisation Design Processes. Machine Learning and Knowledge Extraction, 7(3), 72. https://doi.org/10.3390/make7030072

Pei, Y., Wang, L., and Xue, C. (2024). Human-AI Co-Drawing: Studying Creative Efficacy and Eye Tracking in Observation and Cooperation. Applied Sciences, 14(18), 8203. https://doi.org/10.3390/app14188203

Salma, Z., Hijón-Neira, R., and Pizarro, C. (2025). Designing Co-Creative Systems: Five Paradoxes in Human-AI Collaboration. Information, 16(10), 909. https://doi.org/10.3390/info16100909

Sun, L., Chen, P., Xiang, W., Chen, P., and Gao, W. (2019). SmartPaint: A Co-Creative Drawing System Based on Generative Adversarial Networks. Frontiers of Information Technology and Electronic Engineering, 20(12), 1644–1656. https://doi.org/10.1631/FITEE.1900386

Utz, V., and DiPaola, S. (2020). Using an AI Creativity System to Explore How Aesthetic Experiences are Processed Along the Brain’s Perceptual Neural Pathways. Cognitive Systems Research, 59, 63–72. https://doi.org/10.1016/j.cogsys.2019.09.012

Wingström, R., Hautala, J., and Lundman, R. (2022). Redefining Creativity in the Era of AI? Perspectives of Computer Scientists and New Media Artists. Creativity Research Journal, 36(2), 177–193. https://doi.org/10.1080/10400419.2022.2107850

Downloads

Published

2026-04-11

How to Cite

Taneja, M., Singh, T., Mundada, K., B, G., Singh, V. P., Munjal, K., & N, S. (2026). COLLABORATIVE AI SYSTEMS SUPPORTING DESIGN TEAMS IN PRODUCING LARGE-SCALE VISUAL ART PROJECTS . ShodhKosh: Journal of Visual and Performing Arts, 7(4s), 46–55. https://doi.org/10.29121/shodhkosh.v7.i4s.2026.7482