SMART CLASSROOMS FOR ART AND DESIGN EDUCATION

Authors

  • Dr. Quazi Taif Sadat Director, Bangladesh University
  • Swati Chaudhary Assistant Professor,School of Business Management, Noida international University 203201
  • Prabhat Sharma Centre of Research Impact and Outcome, Chitkara University, Rajpura- 140417, Punjab, India
  • Gunveen Ahluwalia Chitkara Centre for Research and Development, Chitkara University, Himachal Pradesh, Solan, 174103, India
  • Dr. Jayanta Kumar Nath Professor, Department of Mechanical Engineering, Institute of Technical Education and Research, Siksha 'O' Anusandhan (Deemed to be University) Bhubaneswar, Odisha, India
  • Rohini Assistant Professor, Department of Computer Science and Engineering, Presidency University, Bangalore, Karnataka, India

DOI:

https://doi.org/10.29121/shodhkosh.v6.i2s.2025.6745

Keywords:

Smart Classrooms, Art and Design Education, Digital Tools, Creativity, Interactive Learning

Abstract [English]

Implanted smart classroom technologies in art and design education is an innovative change of the traditional teaching and learning in a studio to a dynamic, interactive, and technology-intensive learning concepts. This paper examines the use of digital innovations as interactive whiteboards, virtual and augmented reality technologies, digital whiteboard drawing, and cloud collaboration systems that improve creativity, engagement, and critical thinking among art and design students. The study is based on a mixed-methods approach, which involves the use of surveys, interviews, and classroom observations in different institutions in analyzing both the pedagogical and experiential outcomes. According to the findings, it can be stated that smart classrooms have a significant positive effect on the visualization capacity of complex design concepts by students, real-time collaboration, and accessibility of global creative resources. The environments are conducive to personalized learning that is consistent with the concepts of constructivist and experiential theories of learning and promote creativity by being interactive and providing instant feedback. Nevertheless, issues like poor infrastructure, digital illiteracy among teachers and institutional support are also likely to be a barrier to effective implementation. The paper also introduces a conceptual model that connects technological interactivity and creative performance to provide a sequence of assessment of smart classroom work in the artistic field. The discussion provides the urgency of professional growth on a regular basis, investment in digital infrastructure, and curriculum redesign, which implies the seamless integration of technology into the artistic pedagogy.

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Published

2025-12-16

How to Cite

Sadat, Q. T., Chaudhary, S., Sharma, P., Ahluwalia, G., Nath, J. K., & Rohini. (2025). SMART CLASSROOMS FOR ART AND DESIGN EDUCATION. ShodhKosh: Journal of Visual and Performing Arts, 6(2s), 292–301. https://doi.org/10.29121/shodhkosh.v6.i2s.2025.6745