ROLE OF GRAPHIC DESIGN FOR THE INNOVATION PROCESS OF AN EDUCATION PROJECT

Authors

  • Marco Aurélio Sanfins Núcleo de Estudos Empresariais e Sociais - NEES, Universidade Federal Fluminense - UFF, Brasil
  • Morgana Jesus Masuko Núcleo de Estudos Empresariais e Sociais - NEES, Universidade Federal Fluminense - UFF, Brasil
  • Pablo Silva Machado Bispo dos Santos Núcleo de Estudos Empresariais e Sociais - NEES, Universidade Federal Fluminense - UFF, Brasil
  • Paula dos Santos Figueiredo Núcleo de Estudos Empresariais e Sociais - NEES, Universidade Federal Fluminense - UFF, Brasil

DOI:

https://doi.org/10.29121/granthaalayah.v7.i2.2019.1015

Keywords:

Graphic Design, Visual Communication, Teaching Project, Nucleus of Studies, Teaching Innovation, Design and Education

Abstract [English]

Increasingly, society is faced with the need to acquire a great deal of educational and cultural information, which is constantly produced by science in a short time. This fact makes more and more the teaching system to walk in search of innovating its tools that, in an objective way and with the desired efficiency, aim to supply this demand. This article illustrates the importance of graphic design in the production of various support materials that help in the generation of content for the different courses that are offered and make up the core portfolio of transdisciplinary studies of the present university. The importance of the role of the graphic designer in the organizational structure of the nucleus has been shown to be of high relevance, including gaining a prominent role in making decisions about the process of creating a given course.

Downloads

Download data is not yet available.

References

Tatiana Tabak, Possible Dialogues between Design and Education: contributions to the formation of reflective teachers, https://www.maxwell.vrac.puc-rio.br/16636/16636.PDF.

Paz e Terra. 1959. Education: The practice of freedom. Rio de Janeiro. ISBN: 9782868870322.

CAPES, Table of Areas of Knowledge / Evaluation,

http://www.capes.gov.br/avaliacao/instrumentos-de-apoio/tabela-de-areas-do-conhecimento-avaliacao.

WMF. 2010. Graphic Design: A concise story. (2nd. ed.). São Paulo. ISBN: 978-85-7827-345-3.

Edgard Blucher. 2006. Design: History, theory and practice of product design. São Paulo. ISBN: 8521203756.

Rafael Cardoso, The graphic design and its history, https://docente.ifrn.edu.br/

Cortez. 2001. Learning: The Treasure Within. São Paulo. ISBN: 85-249-0673-1.

Edgard Blucher. 2001. Industrial design: basis for configuration of industrial products. São Paulo. ISBN: 978-85-212-0288-2.

Birkhäuser. 2007. Designerly ways of knowing. Basel. ISBN: 3-7643-8484-0.

Edgard Blucher. 2011. Design, culture and society. São Paulo. ISBN: 978-85-212-0532-6.

Thames & Hudson. 1998. Information graphics: innovative solutions in contemporary design. New York. ISBN: 0500018723.

João Oliveira, Maria Jorente, Information design and information science: a possible approach, http://www.brapci.inf.br/index.php/article/download/43876.

Zahar. 2001. Interface culture: how the computer transforms our way to

Downloads

Published

2019-02-28

How to Cite

Sanfins, M. A., Masuko, M. J., Santos, P. S. M. B. dos, & Figueiredo, P. dos S. (2019). ROLE OF GRAPHIC DESIGN FOR THE INNOVATION PROCESS OF AN EDUCATION PROJECT. International Journal of Research -GRANTHAALAYAH, 7(2), 134–143. https://doi.org/10.29121/granthaalayah.v7.i2.2019.1015