THELKAR, V. IMPACT OF COMPUTER GAMES ON STUDENTS . International Journal of Engineering Technologies and Management Research, [S. l.], v. 5, n. 6, p. 24–29, 2018. DOI: 10.29121/ijetmr.v5.i6.2018.243. Disponível em: https://www.granthaalayahpublication.org/ijetmr-ojms/ijetmr/article/view/03_IJETMR18_A06_443. Acesso em: 16 apr. 2024.