JAIN, M.; SAINI, N.; CHOPRA, A. ROLE OF AI-ENABLED GAMIFICATION IN ENHANCING LEARNING MOTIVATION AMONG UNIVERSITY STUDENTS. ShodhKosh: Journal of Visual and Performing Arts, [S. l.], v. 7, n. 11s, p. 19–33, 2026. DOI: 10.29121/shodhkosh.v7.i11s.2026.8230. Disponível em: https://www.granthaalayahpublication.org/Arts-Journal/ShodhKosh/article/view/8230. Acesso em: 22 may. 2026.